Our next Trading Card Spotlight features David Crane who is displayed on card number 337, from the Superstars of 2012 Collection. He has been named number 12 of the top 100 game creators of all time. David has created some of the most memorable Atari 2600 games in the library. As the Co-Founder of Activision, some of his creations are Pitfall, Dragster, Freeway and Grand Prix. David has received numerous awards for his work of the past 35 years. Some of his awards include the AIAS Pioneer award, Video Game Designer of the year twice and a Parent’s Choice Award for “positive human values” in a video game. You can see more of David’s biography at www.dcrane.com.
What is your favorite game you have worked on in your career?
I can never single out one of nearly 100 games that I created. Every game has something unique and interesting that I, as a game creator, found special. In many cases, the game player might not even know about the cool technological thing I did to make the game they enjoyed, but as long as they enjoyed the game that doesn’t matter. That said, Grand Prix was one of the most technically challenging 2600 games ever made, and it often comes up as a favorite of mine for the internal technology.
Our next Science Fiction Trading Card Spotlight features David Levine, who is displayed on card number 177 from the Science Fiction Collection. David is a multi-winning author with over 60 science fiction stories to his name. Numerous awards such as the 2006 Hugo Award for best short story and the 2017 Andre Norton award for his book Arabella of Mars. He is also a member of Book View Café, a writer-owned publishing cooperative. He is working on his third novel which will be coming out soon. You can find more information on David at his website, www.daviddlevine.com.
How early in your life did you know you would be a writer?
I started writing science fiction at a very young age. I wrote a whole SF novel in fourth grade. But I stopped writing fiction after I graduated from college and didn't start again until I was 37. I think it was at age 40 or so that I seriously started to identify myself as "an SF writer."