When you walk into most any video game arcade today, such as those found in Putt-Putt Fun Center and Chuck E. Cheese’s, you’ll see kids, teenagers, twenty-somethings, and parents milling about nicely carpeted, brightly lit areas, compulsively feeding tokens into hulking dance machines, three-dimensional first-person shooters, multi-player racecar simulators, and other such lavishly produced coin-op games.
Also prevalent are ticket redemption games, which typically offer a brief, mildly entertaining challenge (such as the skillful timing of a single button press) and, if the player is successful, a string of tickets to redeem at a prize counter. Ticket redemption games usually lack substance, (though there are some exceptions, such as skee ball), and their prizes are cheaply produced and/or way too expensive (anything of value typically costs hundreds or thousands of tickets). Most old-school arcade purists resent the ubiquitous nature of ticket redemption games, but kids seem to love their slot machine-like qualities.
It goes without saying that video game collectors love playing games, especially those with a built-in monitor or that hook up to a television set. Many video game enthusiasts also enjoy pinball, computer simulations, handheld electronic devices, DVD games, and the like.
But what about good, old-fashioned board games—the kind with a foldout board and various game pieces, such as tokens, cards, and/or dice? (Games for the original Magnavox Odyssey and games in the “Master Strategy Series” for the Odyssey2 don’t count—no screens allowed!)
The answer, at least for some video game gurus, is a definitive “yes.”