When you walk into most any video game arcade today, such as those found in Putt-Putt Fun Center and Chuck E. Cheese’s, you’ll see kids, teenagers, twenty-somethings, and parents milling about nicely carpeted, brightly lit areas, compulsively feeding tokens into hulking dance machines, three-dimensional first-person shooters, multi-player racecar simulators, and other such lavishly produced coin-op games.
Also prevalent are ticket redemption games, which typically offer a brief, mildly entertaining challenge (such as the skillful timing of a single button press) and, if the pla...